3D arcade basketball “Shooter Challengers” — main screen

Game Development

3D arcade basketball “Shooter Challengers”

A 3D arcade basketball game you play with a single swipe.

Client
In-house · Out now
Category
Game Development
Year
2026
Role
Planning · Development · Art

Challenge

Simple shooting games end after a few rounds if they don't feel good. For events and experience zones, it also had to open without installation and let operators change the event name or match time on the spot.

Approach

One swipe controls everything — length is power, left/right is direction — with a predicted arc while dragging. PERFECT/GREAT/GOOD judgments, combos and a fever time after three PERFECTs give it punch, across seven modes: classic, moving hoop, 3-point round, trick shot, survival, 1v1 and event. Event mode shows the event name on the scoreboard, with on-site rankings and kiosk full-screen.

Outcome

All seven modes verified end-to-end with automated play; released vertical-first (9:16) for phones, PCs and kiosks in the browser.

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Screens

  • 3D arcade basketball “Shooter Challengers” — screen 1
  • 3D arcade basketball “Shooter Challengers” — screen 2
  • 3D arcade basketball “Shooter Challengers” — screen 3
  • 3D arcade basketball “Shooter Challengers” — screen 4
  • 3D arcade basketball “Shooter Challengers” — screen 5
  • 3D arcade basketball “Shooter Challengers” — screen 6

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