
Game Development
One-handed arcade “Korea Survival Diary”
A 60-second arcade game about solving neighborhood chaos — parcels, deliveries, double parking, recycling — with one hand.
- Client
- In-house · Out now
- Category
- Game Development
- Year
- 2026
- Role
- Planning · Development · Art
Challenge
Short arcade games lose players if controls are hard, and lose replays if they are too easy. It needed one-handed controls that feel good and things to collect.
Approach
One control for everything: run with the joystick, release to act, and perfect timing scores a PERFECT. Five everyday incidents are spread across 50 levels from a studio-apartment block to apartments, downtown and a subway station, and stars unlock new neighbors and life-tip cards.
Outcome
5 areas, 50 levels and boosters, out now on Toss Apps in Toss.





